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FB1StateVariationInfo

🧩 Struct: FB1StateVariationInfo

Defines a variation used to represent a state through assets or parameters.

Properties

  • StateVariationType (EB1StateVariationType): Type of variation (e.g., mesh, material, animation).
  • AssetPath (FString): Path to the asset representing this variation.
  • S1 (FName): Additional ID or lookup parameter. (SearchLink = "FB1StateVariationInfo.StateVariationType")
  • F1 (float): Numerical parameter used by the variation logic.

📚 References