FB1StateVariationInfo
🧩 Struct: FB1StateVariationInfo¶
Defines a variation used to represent a state through assets or parameters.
Properties¶
- StateVariationType (
EB1StateVariationType): Type of variation (e.g., mesh, material, animation). - AssetPath (
FString): Path to the asset representing this variation. - S1 (
FName): Additional ID or lookup parameter. (SearchLink = "FB1StateVariationInfo.StateVariationType") - F1 (
float): Numerical parameter used by the variation logic.