Skip to content

📘 B1Texture2D Data Guide

🧩 Struct: FB1Texture2DTableRow

Defines a 2D texture resource entry used in the UI or customization systems.

Properties

  • Id (FName): Unique identifier for the texture.
  • Texture2D (TSoftObjectPtr<UObject>): Texture asset or atlas reference. (AllowedClasses = Texture2D, SlateTextureAtlasInterface)