📘 B1Texture2D Data Guide¶
🧩 Struct: FB1Texture2DTableRow¶
Defines a 2D texture resource entry used in the UI or customization systems.
Properties¶
- Id (
FName
): Unique identifier for the texture. - Texture2D (
TSoftObjectPtr<UObject>
): Texture asset or atlas reference. (AllowedClasses = Texture2D, SlateTextureAtlasInterface)