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FB1SpeechBubbleData

🧩 Struct: FB1SpeechBubbleData

Defines a speech bubble used in dialogue or interactions, including message text, icon, and display behavior.

Properties

  • ListKey (FString): Internal identifier for this speech bubble.
  • MessageTextId (FString): Localization key for the speech bubble text. (EditCondition: shown only if SpeechBubbleOption ≠ Icon, StringTableKey)
  • Icon (TSoftObjectPtr<UTexture2D>): Icon used when the bubble is in icon mode. (EditCondition = Icon)
  • SpeechBubbleOption (EB1SpeechBubbleOption): Mode in which the bubble is displayed (e.g., Basic, Icon, Talking).
  • IntervalSec (float): Interval between message parts when sequential display is enabled. (EditCondition = IntervalSequentially, ClampMin = 0.1)
  • LifeTime (float): Duration in seconds before the bubble disappears. (ClampMin = 0.0, ClampMax = 999999.0)
  • bOverride (bool): If true, this bubble overrides any existing active one.
  • Probability (float): Probability (0.0–1.0) that this bubble appears when triggered.

📚 References