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FB1OverridePostureAnimInfo

🧩 Struct: FB1OverridePostureAnimInfo

Defines an override animation for a posture, including the animation ID and section to play.

Properties

  • AnimId (FName): ID of the animation to override with. (Foreign = "AnimCharacter.Id")
  • SectionName (FName): Name of the animation section to play.

📚 References