FB1OverridePostureAnimInfo
🧩 Struct: FB1OverridePostureAnimInfo¶
Defines an override animation for a posture, including the animation ID and section to play.
Properties¶
- AnimId (
FName
): ID of the animation to override with. (Foreign = "AnimCharacter.Id") - SectionName (
FName
): Name of the animation section to play.