FB1PostureDirectionInfo
🧩 Struct: FB1PostureDirectionInfo¶
Represents a posture animation assigned to a specific direction.
Properties¶
- Direction (
EB1SlotDirection
): Defines the slot direction this override applies to (e.g., Left, Right), relative to the direction the character is facing when interacting with the slot. - PostureAnimId (
FName
): Animation ID used for the posture when facing this direction.