Skip to content

📘 Posture Data Guide

🧩 Struct: FB1PostureTableRow

Defines posture types and their corresponding animations and scripts.

Properties

  • Id (FName): Unique identifier for the posture.
  • PostureType (EB1PostureType): Posture classification (e.g., Standing, Sit).
  • DirectionInfos (TArray<FB1PostureDirectionInfo>): List of posture animations by direction.
  • StartScriptId (FName): Script executed when posture begins. (Foreign = "Script_Posture.Id")
  • EndScriptId (FName): Script executed when posture ends. (Foreign = "Script_Posture.Id")

📚 References