FB1VehiclePartState
🧩 Struct: FB1VehiclePartState¶
Defines a single state within a vehicle part, including its behavior and parameters.
Properties¶
- State (
FName
): Name identifier for this state (e.g., Open, Closed). - Type (
EB1VehiclePartActionType
): Action to apply in this state (e.g., PlayStaticMeshAnim, ReversePlayStaticMeshAnim). - S1 (
FName
): Optional parameter used by the action type. (SearchLink = "FB1VehiclePartState.Type")