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FB1VehiclePartState

🧩 Struct: FB1VehiclePartState

Defines a single state within a vehicle part, including its behavior and parameters.

Properties

  • State (FName): Name identifier for this state (e.g., Open, Closed).
  • Type (EB1VehiclePartActionType): Action to apply in this state (e.g., PlayStaticMeshAnim, ReversePlayStaticMeshAnim).
  • S1 (FName): Optional parameter used by the action type. (SearchLink = "FB1VehiclePartState.Type")

📚 References