FB1ObjectChangeActorGroupParam
🧩 Struct: FB1ObjectChangeActorGroupParam¶
Defines UI data for changing the actor group during object customization.
Properties¶
- ActorName (
FName): Display name of the actor group. - ActorIcon (
TSoftObjectPtr<UObject>): Icon representing the actor group. (AllowedClasses = Texture2D, SlateTextureAtlasInterface)