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FB1ObjectChangeActorGroupParam

🧩 Struct: FB1ObjectChangeActorGroupParam

Defines UI data for changing the actor group during object customization.

Properties

  • ActorName (FName): Display name of the actor group.
  • ActorIcon (TSoftObjectPtr<UObject>): Icon representing the actor group. (AllowedClasses = Texture2D, SlateTextureAtlasInterface)