FB1StatBasicInfo
🧩 Struct: FB1StatBasicInfo¶
Defines the initial setup and constraints for a stat, including value range and type.
Properties¶
- StatType (
EB1StatType
): Classification type for the stat (e.g., Motive, Object). - IsDesire (
bool
): If true, it represents a fundamental need. (e.g., sleep, hunger). - StateType (
EB1StateType
): It is a type defined using bit flags to represent the states Alive, Ghost, or both simultaneously. - MinValue (
float
): Minimum value the stat can reach. - MaxValue (
float
): Maximum value the stat can reach. - InitialValue (
float
): Starting value when the stat is initialized.