Skip to content

FB1MakeupChannelInfo

🧩 Struct: FB1MakeupChannelInfo

Defines customizable channel for this appearance part, including color and scalar material parameters used in the character customization UI.

Properties

  • ListKey (FString): Unique key used to identify this channel entry in lists.
  • MaskChannel (EB1MakeupChannel): Channel (R, G, B, A) in the mask texture to which this customization data applies.
  • DescTextId (FString): Localized description for the channel's name displayed in the character customization UI. (StringTableKey)
  • ColorParameters (TArray<FB1AppearancePartsColorParameterInfo>): List of color parameters that are customizable in this channel.
  • ScalarParameters (TArray<FB1AppearancePartsScalarParameterInfo>): List of scalar parameters that are customizable in this channel.

📚 References

🧩 Enum: EB1MakeupChannel

Represents individual RGBA channels used for layering or isolating parts of a makeup mask texture.

  • R: Red channel (index 0).
  • G: Green channel (index 1).
  • B: Blue channel (index 2).
  • A: Alpha channel (index 3).