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FB1RelationshipReward

🧩 Struct: FB1RelationshipReward

Defines a reward applied to a relationship stat during an interaction.

Properties

  • Target (EB1BaseObject): Target to which the reward is applied (e.g., Self, Target).
  • RelationshipStatId (FName): ID of the relationship stat affected. (Foreign = "RelationshipStat.Id")
  • LevelFrom (int32): Minimum level required for the reward to apply.
  • LevelTo (int32): Maximum level range for the reward to apply.
  • Bonus (int32): Reward value applied to the stat.

📚 References