📘 AppearanceMole Data Guide¶
🧩 Struct: FB1AppearanceMoleTableRow¶
Data for mole displayed in the character customization skin feature list.
Properties¶
- Id (
FName
): Unique identifier for the skin feature. - DescTextId (
FString
): Localized description for the skin feature, displayed in the character customization UI. (StringTableKey = "Id") - Thumbnail (
TSoftObjectPtr<UTexture2D>
): Thumbnail image representing the skin feature, displayed in the customization UI. - MaskTexture (
TSoftObjectPtr<UTexture>
): Mask texture used to define the area affected by the skin feature. - PartsNum (
int32
): Number of colors used in the skin feature. - HiddenFromUI (
bool
): Whether the skin feature should be hidden from the character customization UI. - DefaultMoleColor (
FString
): Default mole color in hexadecimal RGB format.