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📘 AppearanceMole Data Guide

🧩 Struct: FB1AppearanceMoleTableRow

Data for mole displayed in the character customization skin feature list.

Properties

  • Id (FName): Unique identifier for the skin feature.
  • DescTextId (FString): Localized description for the skin feature, displayed in the character customization UI. (StringTableKey = "Id")
  • Thumbnail (TSoftObjectPtr<UTexture2D>): Thumbnail image representing the skin feature, displayed in the customization UI.
  • MaskTexture (TSoftObjectPtr<UTexture>): Mask texture used to define the area affected by the skin feature.
  • PartsNum (int32): Number of colors used in the skin feature.
  • HiddenFromUI (bool): Whether the skin feature should be hidden from the character customization UI.
  • DefaultMoleColor (FString): Default mole color in hexadecimal RGB format.