FB1DreamAnimInfo
🧩 Struct: FB1DreamAnimInfo¶
Defines posture-based dream animation configuration including full-body and facial animations.
Properties¶
- PostureId (
FName
): Posture required for this dream animation to be valid. (Foreign = "Posture.Id") - AnimId (
FName
): Main animation ID associated with the posture. (Foreign = "AnimCharacter_Posture.Id") - FaceAnimId (
FName
): Facial animation to play alongside the main animation. (Foreign = "AnimCharacter_Posture.Id")