Skip to content

FB1DreamAnimInfo

🧩 Struct: FB1DreamAnimInfo

Defines posture-based dream animation configuration including full-body and facial animations.

Properties

  • PostureId (FName): Posture required for this dream animation to be valid. (Foreign = "Posture.Id")
  • AnimId (FName): Main animation ID associated with the posture. (Foreign = "AnimCharacter_Posture.Id")
  • FaceAnimId (FName): Facial animation to play alongside the main animation. (Foreign = "AnimCharacter_Posture.Id")

📚 References