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FB1EmotionReward

🧩 Struct: FB1EmotionReward

Defines a reward granted based on emotion level range.

Properties

  • EmotionId (FName): ID of the emotion this reward applies to. (Foreign = "Emotion.Id")
  • LevelFrom (int32): Minimum level required to qualify.
  • LevelTo (int32): Maximum level allowed to qualify.
  • Bonus (int32): The bonus value granted if within the range.

📚 References