FB1EmotionReward
🧩 Struct: FB1EmotionReward¶
Defines a reward granted based on emotion level range.
Properties¶
- EmotionId (
FName
): ID of the emotion this reward applies to. (Foreign = "Emotion.Id") - LevelFrom (
int32
): Minimum level required to qualify. - LevelTo (
int32
): Maximum level allowed to qualify. - Bonus (
int32
): The bonus value granted if within the range.