FB1EmotionReward
🧩 Struct: FB1EmotionReward¶
Defines a reward granted based on emotion level range.
Properties¶
- EmotionId (
FName): ID of the emotion this reward applies to. (Foreign = "Emotion.Id") - LevelFrom (
int32): Minimum level required to qualify. - LevelTo (
int32): Maximum level allowed to qualify. - Bonus (
int32): The bonus value granted if within the range.