FB1GrowthRandomAnimationInfo
🧩 Struct: FB1GrowthRandomAnimationInfo¶
Specifies an animation that may randomly play when a character reaches a certain growth stage.
Properties¶
- Animation (
TSoftObjectPtr<UAnimSequenceBase>
): Animation sequence to play. - GrowthStep (
EB1GrowthStep
): Growth stage at which this animation may occur. - ChanceToPlay (
float
): Represents the likelihood of the animation being triggered. The probability is calculated as (this animation's chanceToPlay) divided by the total chanceToPlay of all candidate animations.