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FB1GrowthRandomAnimationInfo

🧩 Struct: FB1GrowthRandomAnimationInfo

Specifies an animation that may randomly play when a character reaches a certain growth stage.

Properties

  • Animation (TSoftObjectPtr<UAnimSequenceBase>): Animation sequence to play.
  • GrowthStep (EB1GrowthStep): Growth stage at which this animation may occur.
  • ChanceToPlay (float): Represents the likelihood of the animation being triggered. The probability is calculated as (this animation's chanceToPlay) divided by the total chanceToPlay of all candidate animations.

📚 References