📘 Buff Data Guide¶
🧩 Struct: FB1BuffTableRow¶
Defines a buff entry used to apply temporary effects, including visual and scripting logic.
Properties¶
- Id (
FName
): Unique identifier for the buff. - BuffBasicInfo (
FB1BuffBasicInfo
): Basic configuration including duration, tags, and emotions. - BuffDisplayInfo (
FB1BuffDisplayInfo
): UI display configuration for the buff. - AddScriptIdList (
TArray<FName>
): Scripts executed when the buff is applied. (Foreign = "Script_Buff.Id") - CancelScriptIdList (
TArray<FName>
): Scripts executed when the buff is canceled. (Foreign = "Script_Buff.Id") - FinishScriptIdList (
TArray<FName>
): Scripts executed when the buff expires naturally. (Foreign = "Script_Buff.Id") - TickScriptIdList (
TArray<FName>
): Scripts executed on each tick while the buff is active. (Foreign = "Script_Buff.Id") - IntervalScriptIdList (
TArray<FName>
): Additional scripts triggered on custom intervals. (Foreign = "Script_Buff.Id")