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FB1FxSlotData

🧩 Struct: FB1FxSlotData

Defines visual FX configuration for a slot, supporting Niagara and Particle types.

Properties

  • FXType (EB1SloFXEffectType): Type of FX used (e.g., Niagara, Particle).
  • NiagaraFXObject (TSubclassOf<UB1FXNiagaraObject>): Niagara FX object class (used if FXType is Niagara).
  • NiagaraSystem (TSoftObjectPtr<UNiagaraSystem>): Niagara system asset (used if FXType is Niagara).
  • ParticleSystem (TSoftObjectPtr<UParticleSystem>): Legacy particle system asset (used if FXType is Particle).
  • CullDistance (float): Maximum distance at which the FX is visible. Default is 3000 units.

📚 References