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📘 DreamSequence Data Guide

🧩 Struct: FB1DreamSequenceTableRow

Defines a specific dream sequence, including animation, script logic, and UI media.

Properties

  • Id (FName): Unique identifier for the dream sequence.
  • AwakeScriptId (FName): Script executed when the dream ends. (Foreign = "Script_Dream.Id")
  • AwakeBuffId (FName): Buff applied after waking up. (Foreign = "Buff.Id")
  • DreamAnimId (FName): Animation played during the dream. (Foreign = "DreamAnim.Id")
  • VoiceResourceId (FName): Voice clip played during the dream. (Foreign = "VoiceResources.Id")
  • REMStartScriptId (FName): Script triggered at the start of REM sleep. (Foreign = "Script_Dream.Id")
  • Images (TArray<TSoftObjectPtr<UObject>>): List of images displayed during the dream. (AllowedClasses = Texture2D, SlateTextureAtlasInterface)