📘 MeshSpawnTag Data Guide¶
🧩 Struct: FB1MeshSpawnTagTableRow¶
Defines a tag-based mapping used to spawn mesh variants based on city-specific configurations.
Properties¶
- Id (
FName
): Tag identifier for the mesh spawn rule. - DefaultMeshId (
FName
): Default mesh to spawn when no city-specific match is found. (Foreign = "DA_Spawner.Id") - MeshDescriptionIds (
TMap<FName, FName>
): Mapping of city names to their associated mesh IDs. (Foreign = "DA_Spawner.Id")