📘 UILayer Data Guide¶
🧩 Struct: FB1UILayerTableRow¶
Defines a UI layer with z-ordering and interaction settings.
Properties¶
- Id (
FName
): Unique identifier for the UI layer. - ZOrder (
int32
): Drawing order for this layer; higher values are drawn on top. - bMouseEnabled (
bool
): If true, this layer accepts mouse input. - HideLayers (
TArray<FName>
): List of other layers to be hidden when this layer is shown. (Foreign = "UILayer.Id")