FB1Condition
🧩 Struct: FB1Condition¶
Represents a single condition used for simulation logic or script evaluation, including comparison type, target context, and input parameters.
Properties¶
- BaseObject (
EB1BaseObject
): Specifies the object to evaluate the condition against (e.g., Self, Target). - Command (
EB1ConditionType
): The type of condition to evaluate (e.g., Stat, Trait, RelationshipStat). - CompareType (
EB1CompareType
): The type of comparison to apply (e.g., Equal, GreaterThan). - S1 (
FName
): First string parameter, usually used to reference an ID or tag. (SearchLink = "FB1Condition.Command") - S2 (
FName
): Second string parameter, used for secondary reference. - F1 (
float
): First float parameter for numeric comparisons or thresholds. - F2 (
float
): Second float parameter that often complements F1.