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FB1Condition

🧩 Struct: FB1Condition

Represents a single condition used for simulation logic or script evaluation, including comparison type, target context, and input parameters.

Properties

  • BaseObject (EB1BaseObject): Specifies the object to evaluate the condition against (e.g., Self, Target).
  • Command (EB1ConditionType): The type of condition to evaluate (e.g., Stat, Trait, RelationshipStat).
  • CompareType (EB1CompareType): The type of comparison to apply (e.g., Equal, GreaterThan).
  • S1 (FName): First string parameter, usually used to reference an ID or tag. (SearchLink = "FB1Condition.Command")
  • S2 (FName): Second string parameter, used for secondary reference.
  • F1 (float): First float parameter for numeric comparisons or thresholds.
  • F2 (float): Second float parameter that often complements F1.

📚 References