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📘 Reaction Data Guide

🧩 Struct: FB1ReactionTableRow

Defines a character reaction with animations, triggering conditions, and scripts.

Properties

  • Id (FName): Unique identifier for this reaction.
  • Priority (int32): Priority level for selecting this reaction over others.
  • Conditions (TArray<FB1Condition>): Triggering logic that activates the reaction.
  • ReactionAnimInfo (FB1ReactionAnimInfo): Animation played as part of the reaction.
  • StartScriptIds (TArray<FName>): Scripts triggered at the start of the reaction. (Foreign = "Script.Id")

📚 References