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FB1MissionConditionData

🧩 Struct: FB1MissionConditionData

Defines a condition that must be satisfied to progress or complete a mission objective.

Properties

  • ConditionType (EB1MissionCondition): The type of mission condition (e.g., stat check, interaction count).
  • GoalCount (int32): Number of times the condition must be met to succeed. (ClampMin = 1)
  • ConditionId1 (FName): Primary content ID relevant to the condition. (SearchLink = "FB1MissionConditionData.ConditionType")
  • ConditionId2 (FName): Secondary ID used by some condition types.
  • ConditionInt (int32): An integer value used in numeric comparisons.
  • DescTextId (FString): Localization key for describing this condition in the UI. (StringTableKey)

📚 References