FB1MissionConditionData
🧩 Struct: FB1MissionConditionData¶
Defines a condition that must be satisfied to progress or complete a mission objective.
Properties¶
- ConditionType (
EB1MissionCondition): The type of mission condition (e.g., stat check, interaction count). - GoalCount (
int32): Number of times the condition must be met to succeed. (ClampMin = 1) - ConditionId1 (
FName): Primary content ID relevant to the condition. (SearchLink = "FB1MissionConditionData.ConditionType") - ConditionId2 (
FName): Secondary ID used by some condition types. - ConditionInt (
int32): An integer value used in numeric comparisons. - DescTextId (
FString): Localization key for describing this condition in the UI. (StringTableKey)