FB1CraftingStep
🧩 Struct: FB1CraftingStep¶
Defines a single step within a crafting recipe, including interaction behavior and what object is produced.
Properties¶
- InteractionBagId (
FName
): ID of the interaction bag used in this crafting step. (Foreign = "InteractionBag.Id") - bShouldContinueInPreviousInteractingObject (
bool
): If true, continues crafting in the previously used object or station. - bResultFailContinue (
bool
): If true, continues to the next step even if this step fails. - SpawnData (
FB1CraftingObjectSpawnData
): Specifies what object is created or placed during this step.