EB1TraitEventTriggerType
🎛️ Enum: EB1TraitEventTriggerType¶
Defines which gameplay event can trigger a trait's effect.
- None: No trigger defined.
- InteractionRepeat: Triggered when the same interaction is repeated.
- TrafficAccident: Triggered by vehicle collisions.
- ChangeCurrency: Triggered when money is earned or spent.
- CanelSchedule: Triggered when a scheduled event is canceled.
- LeaveWorkOrSchoolSchedule: Triggered upon leaving job or school.
- BuyNewFurniture: Triggered by purchasing new furniture.
- TakeASubway: Triggered by taking the subway or bus.
- NotArrivedSchedule: Triggered when character misses a schedule.
- EnterNewSite: Triggered when visiting a new site for the first time.
- EnteredSite: Triggered whenever a site is entered.