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EB1TraitEventTriggerType

🎛️ Enum: EB1TraitEventTriggerType

Defines which gameplay event can trigger a trait's effect.

  • None: No trigger defined.
  • InteractionRepeat: Triggered when the same interaction is repeated.
  • TrafficAccident: Triggered by vehicle collisions.
  • ChangeCurrency: Triggered when money is earned or spent.
  • CanelSchedule: Triggered when a scheduled event is canceled.
  • LeaveWorkOrSchoolSchedule: Triggered upon leaving job or school.
  • BuyNewFurniture: Triggered by purchasing new furniture.
  • TakeASubway: Triggered by taking the subway or bus.
  • NotArrivedSchedule: Triggered when character misses a schedule.
  • EnterNewSite: Triggered when visiting a new site for the first time.
  • EnteredSite: Triggered whenever a site is entered.