EB1AutoFindTargetType
🎯 Enum: EB1AutoFindTargetType¶
Defines strategies used to automatically find an interaction target in autonomous simulations.
- None: No target search; action has no specific target.
- Picked: Uses the object or entity explicitly picked by the player or system.
- InteractionBagId: Finds target matching a specific interaction bag ID.
- InteractionBagCategory: Searches based on interaction bag category type.
- ObjectId: Targets a specific object by unique ID.
- ObjectCategory: Searches for an object matching a category type.
- Character: Finds another character as the target.
- CarriedObject: Uses the object currently being carried as the target.
- ConnectedChairObject: Finds the chair or seat that is connected to the object currently being interacted with.