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EB1AutoFindTargetType

🎯 Enum: EB1AutoFindTargetType

Defines strategies used to automatically find an interaction target in autonomous simulations.

  • None: No target search; action has no specific target.
  • Picked: Uses the object or entity explicitly picked by the player or system.
  • InteractionBagId: Finds target matching a specific interaction bag ID.
  • InteractionBagCategory: Searches based on interaction bag category type.
  • ObjectId: Targets a specific object by unique ID.
  • ObjectCategory: Searches for an object matching a category type.
  • Character: Finds another character as the target.
  • CarriedObject: Uses the object currently being carried as the target.
  • ConnectedChairObject: Finds the chair or seat that is connected to the object currently being interacted with.