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EB1TraitEntryType

🎛️ Enum: EB1TraitEntryType

Describes the type of gameplay effect generated by a trait.

  • Invalid: Indicates an invalid or uninitialized type.
  • OccasionalBuff: This trait periodically checks whether all conditions defined in TraitScripts::Conditions are met, and grants a reward if they are.
  • ProximityBuff: This trait periodically checks whether any character or object within the specified range meets the conditions defined in TraitScripts::Conditions, and grants a reward if so.
  • Broadcaster: This trait periodically grants buffs or other rewards to characters within the specified range that meet the conditions defined in TraitScripts::Conditions.
  • FailureBuff: This trait periodically checks whether none of the conditions defined in TraitScripts::Conditions have occurred, and grants a reward if this is the case.
  • TriggeredBuff: This trait grants buffs or other rewards to a character when the conditions defined in TraitScripts::Conditions are satisfied.
  • TriggeredEvent: This trait grants buffs or other rewards to a character when the conditions defined in both TraitScripts::EventTriggers and TraitScripts::Conditions are satisfied.