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[Cond]_SkillUp

Overview

  • A condition command that checks whether the level of a specific skill has increased in the current tick (frame).
  • Can be meaningfully used in traits (e.g., TriggeredBuff).

Parameter

Params Description
BaseObject The object to check the condition against
Command SkillUp
CompareType Equal, NotEqual
S1 Skill ID of the target to check for level-up (from Skill.json)

Example

Example BaseObject Command CompareType S1 S2 F1 F2
Did my Charisma skill level up in the current frame? Self SkillUp Equal Charisma
Did my Charisma skill not level up in the current frame? Self SkillUp NotEqual Charisma