[Cond]_IsPreferenceLike¶
Overview¶
- Checks whether the character has a specific sentiment (e.g. Like, Dislike, Neutral) toward a given preference.
Parameter¶
| Params | Description |
|---|---|
| BaseObject | The object to check the condition for |
| Command | IsPreferenceLike |
| CompareType | Comparison type |
| S1 | Preference ID |
| S2 | Preference sentiment to compare: Common (Neutral), Like, Dislike |
Examples¶
| Example Description | BaseObject | Command | CompareType | S1 | S2 | F1 | F2 |
|---|---|---|---|---|---|---|---|
| If my preference for Dancing is 'Like' | Self | IsPreferenceLike | Equal | Dancing | Like | ||
| If my preference for Dancing is NOT 'Like' | Self | IsPreferenceLike | NotEqual | Dancing | Like | ||
| If my preference for Cooking is 'Neutral' (Common) | Self | IsPreferenceLike | Equal | Cooking | Common | ||
| If my preference for Cooking is 'Dislike' | Self | IsPreferenceLike | Equal | Cooking | Dislike |