[Cond]_IsPreferenceLike¶
Overview¶
- Checks whether the character has a specific sentiment (e.g. Like, Dislike, Neutral) toward a given preference.
Parameter¶
Params | Description |
---|---|
BaseObject | The object to check the condition for |
Command | IsPreferenceLike |
CompareType | Comparison type |
S1 | Preference ID |
S2 | Preference sentiment to compare: Common (Neutral), Like , Dislike |
Examples¶
Example Description | BaseObject | Command | CompareType | S1 | S2 | F1 | F2 |
---|---|---|---|---|---|---|---|
If my preference for Dancing is 'Like' | Self | IsPreferenceLike | Equal | Dancing | Like | ||
If my preference for Dancing is NOT 'Like' | Self | IsPreferenceLike | NotEqual | Dancing | Like | ||
If my preference for Cooking is 'Neutral' (Common) | Self | IsPreferenceLike | Equal | Cooking | Common | ||
If my preference for Cooking is 'Dislike' | Self | IsPreferenceLike | Equal | Cooking | Dislike |