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[Cond]_IsPurchasable

Overview

  • Checks whether the target object is purchasable, based on sales permissions (i.e., if the player has the right to buy the item).

Parameter

Parameter Description
BaseObject The object to check the condition for
Command IsPurchasable
CompareType Comparison type (Equal / NotEqual)

Examples

Dialogue Text [Condition] (8 types)
BaseObject Command CompareType S1 S2
Can the target be purchased? Target IsPurchasable Equal