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[Cond]_IsPlayerFamilyOrFamilyTree

Overview

  • Checks whether the BaseObject either lives on the same lot as the currently controlled player character or shares a blood relationship (same family tree).

Parameter

Params Description
BaseObject The object to check the condition for
Command IsPlayerFamilyOrFamilyTree
CompareType Comparison type (Equal / NotEqual only)

Examples

Example Description BaseObject Command CompareType S1 S2 F1 F2 Prob
If I either live on the same lot as the player or am blood-related Self IsPlayerFamilyOrFamilyTree Equal
If I neither live with the player nor share a blood relationship Self IsPlayerFamilyOrFamilyTree NotEqual