[Cond]_IsPlayerFamilyOrFamilyTree¶
Overview¶
- Checks whether the BaseObjecteither lives on the same lot as the currently controlled player character or shares a blood relationship (same family tree).
Parameter¶
| Params | Description | 
|---|---|
| BaseObject | The object to check the condition for | 
| Command | IsPlayerFamilyOrFamilyTree | 
| CompareType | Comparison type (Equal / NotEqual only) | 
Examples¶
| Example Description | BaseObject | Command | CompareType | S1 | S2 | F1 | F2 | Prob | 
|---|---|---|---|---|---|---|---|---|
| If I either live on the same lot as the player or am blood-related | Self | IsPlayerFamilyOrFamilyTree | Equal | |||||
| If I neither live with the player nor share a blood relationship | Self | IsPlayerFamilyOrFamilyTree | NotEqual |