[Cond]_IsPlayerFamilyOrFamilyTree¶
Overview¶
- Checks whether the
BaseObject
either lives on the same lot as the currently controlled player character or shares a blood relationship (same family tree).
Parameter¶
Params | Description |
---|---|
BaseObject | The object to check the condition for |
Command | IsPlayerFamilyOrFamilyTree |
CompareType | Comparison type (Equal / NotEqual only) |
Examples¶
Example Description | BaseObject | Command | CompareType | S1 | S2 | F1 | F2 | Prob |
---|---|---|---|---|---|---|---|---|
If I either live on the same lot as the player or am blood-related | Self | IsPlayerFamilyOrFamilyTree | Equal | |||||
If I neither live with the player nor share a blood relationship | Self | IsPlayerFamilyOrFamilyTree | NotEqual |