[Cond]_IsInInventory¶
Overview¶
- Condition command to check whether a
GameObject
is currently stored in an inventory.
Parameter¶
Params | Description |
---|---|
BaseObject | The object to check the condition for |
Command | IsInInventory |
CompareType | Type of comparison (Equal / NotEqual) |
S1 | - |
S2 | - |
F1 | - |
F2 | - |
Examples¶
Example Description | BaseObject | Command | CompareType | S1 | S2 | F1 | F2 |
---|---|---|---|---|---|---|---|
If the target is currently inside an inventory | Target | IsInInventory | Equal | ||||
If the target is NOT inside an inventory | Target | IsInInventory | NotEqual |