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[Cond]_PlayingAmbition

Overview

  • Checks whether the character is currently playing a specific Ambition.
  • Optionally, it can also verify the specific step of the ambition if F1 is greater than 0.

Parameter

Params Description
BaseObject The object to evaluate (usually Self)
Command PlayingAmbition
CompareType Comparison type (Equal / NotEqual only)
S1 Ambition ID to check
F1 Ambition step (optional – ignored if F1 <= 0)

Examples

Example Description BaseObject Command CompareType S1 S2 F1 F2 Prob
If I am currently playing the "Rich" ambition Self PlayingAmbition Equal Rich
If I am currently playing the "Rich" ambition at step 2 Self PlayingAmbition Equal Rich 2
If I am currently playing the "Voice" ambition at step 3 Self PlayingAmbition Equal Voice 3