[Cond]_IsPlayerFamily¶
Overview¶
- Checks whether the BaseObjectlives on the same lot as the currently controlled player character.
Parameter¶
| Params | Description | 
|---|---|
| BaseObject | The object to check the condition for | 
| Command | IsPlayerFamily | 
| CompareType | Comparison type (Equal / NotEqual only) | 
Examples¶
| Example Description | BaseObject | Command | CompareType | S1 | S2 | F1 | F2 | Prob | 
|---|---|---|---|---|---|---|---|---|
| If I live on the same lot as the currently controlled player character | Self | IsPlayerFamily | Equal | |||||
| If I do NOT live on the same lot as the currently controlled player | Self | IsPlayerFamily | NotEqual |