[Cond]_IsPlayerFamily¶
Overview¶
- Checks whether the
BaseObject
lives on the same lot as the currently controlled player character.
Parameter¶
Params | Description |
---|---|
BaseObject | The object to check the condition for |
Command | IsPlayerFamily |
CompareType | Comparison type (Equal / NotEqual only) |
Examples¶
Example Description | BaseObject | Command | CompareType | S1 | S2 | F1 | F2 | Prob |
---|---|---|---|---|---|---|---|---|
If I live on the same lot as the currently controlled player character | Self | IsPlayerFamily | Equal | |||||
If I do NOT live on the same lot as the currently controlled player | Self | IsPlayerFamily | NotEqual |