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[Cond]_IsPlayerFamily

Overview

  • Checks whether the BaseObject lives on the same lot as the currently controlled player character.

Parameter

Params Description
BaseObject The object to check the condition for
Command IsPlayerFamily
CompareType Comparison type (Equal / NotEqual only)

Examples

Example Description BaseObject Command CompareType S1 S2 F1 F2 Prob
If I live on the same lot as the currently controlled player character Self IsPlayerFamily Equal
If I do NOT live on the same lot as the currently controlled player Self IsPlayerFamily NotEqual