[Cond]_IsHome¶
Overview¶
- Checks whether the lot the character is currently in is their own home.
Parameter¶
| Params | Description | 
|---|---|
| BaseObject | The object to check the condition for | 
| Command | IsHome | 
| CompareType | Comparison type (Equal / NotEqual) | 
| S1 | Enter either SelforTarget; if left blank, uses BaseObject as default | 
Examples¶
| Example Description | BaseObject | Command | CompareType | S1 | S2 | F1 | F2 | Prob | 
|---|---|---|---|---|---|---|---|---|
| If I am at my own home | Self | IsHome | Equal | |||||
| If I am not at my own home | Self | IsHome | NotEqual | |||||
| If I am at the Target's home | Self | IsHome | Equal | Target |