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[Cond]_IsHome

Overview

  • Checks whether the lot the character is currently in is their own home.

Parameter

Params Description
BaseObject The object to check the condition for
Command IsHome
CompareType Comparison type (Equal / NotEqual)
S1 Enter either Self or Target; if left blank, uses BaseObject as default

Examples

Example Description BaseObject Command CompareType S1 S2 F1 F2 Prob
If I am at my own home Self IsHome Equal
If I am not at my own home Self IsHome NotEqual
If I am at the Target's home Self IsHome Equal Target