[Cond]_InteractionTargetIsOwner¶
Overview¶
- Determines whether the interaction target of the current interaction being executed by the BaseObject is the BaseObject itself.
Parameter¶
| Params | Description |
|---|---|
| BaseObject | The object to check the condition for |
| Command | InteractionTargetIsOwner |
| S1 | If True: returns true if the interaction target is the BaseObject. If False: returns true if the interaction target is not the BaseObject. |
Examples¶
| Example Description | BaseObject | Command | CompareType | S1 | S2 | F1 | F2 |
|---|---|---|---|---|---|---|---|
| If Self is the target of their own interaction | Self | InteractionTargetIsOwner | None | True | |||
| If Target's interaction target is not the Target itself | Target | InteractionTargetIsOwner | None | False |