[Cond]_IsOwnedVehicle¶
Overview¶
- Checks whether the
Self
(character) owns theTarget
(vehicle) stored in the ScriptContext.
Parameter¶
Params | Description |
---|---|
BaseObject | Irrelevant (can be Self or Target) |
Command | IsOwnedVehicle |
CompareType | Type of comparison |
Examples¶
Example | [Condition] | ||
---|---|---|---|
BaseObject | Command | CompareType | |
Does the interaction Self own the vehicle? | Self/Target | IsOwnedVehicle | Equal |