[Cond]_IsOwnedVehicle¶
Overview¶
- Checks whether the Self(character) owns theTarget(vehicle) stored in the ScriptContext.
Parameter¶
| Params | Description | 
|---|---|
| BaseObject | Irrelevant (can be Self or Target) | 
| Command | IsOwnedVehicle | 
| CompareType | Type of comparison | 
Examples¶
| Example | [Condition] | ||
|---|---|---|---|
| BaseObject | Command | CompareType | |
| Does the interaction Self own the vehicle? | Self/Target | IsOwnedVehicle | Equal |