[Cond]_ActionTimeTag¶
Overview¶
-
Checks whether an action with a specific Action Tag has been performed continuously for a certain period of time.
-
Continuously: If a different interaction is performed within
n
seconds after performing a certain action, the accumulated time is maintained (DA_GameConfig::ActionTimeResetDelay
).
Parameters¶
Params | Description |
---|---|
BaseObject | Target object to check the condition |
Command | ActionTimeTag |
CompareType | Type of comparison operation |
S1 | Action Tag name |
F1 | Time value to compare against |
Examples¶
Example | BaseObject | Command | CompareType | S1 | S2 | F1 | F2 | Prob |
---|---|---|---|---|---|---|---|---|
If an action with the Piano tag was performed continuously for more than 10 seconds | Self | ActionTimeTag | Greater | Piano | 10 | |||
If an action with the Computer tag was performed continuously for more than 300 seconds | Self | ActionTimeTag | Greater | Computer | 300 |