[Cond]_HandCarriedObjectState¶
Overview¶
Checks the state of the object being carried by Self or Target.
If no object is being carried, this condition always returns false.
Parameters¶
Params | Description |
---|---|
Command | HandCarriedObjectState |
CompareType | Equal / NotEqual |
S1 | StateGroupId |
S2 | StateId |
Examples¶
Example | BaseObject | Command | CompareType | S1 | S2 | F1 | F2 |
---|---|---|---|---|---|---|---|
If the food I'm holding is in "Spoiled" state | Self | HandCarriedObjectState | Equal | Spoiled | Spoiled | ||
If the food the Target is holding is in "Garbage" state | Target | HandCarriedObjectState | Equal | Garbage | Garbage |