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[Cond]_HandCarriedObjectState

Overview

Checks the state of the object being carried by Self or Target.

If no object is being carried, this condition always returns false.

Parameters

Params Description
Command HandCarriedObjectState
CompareType Equal / NotEqual
S1 StateGroupId
S2 StateId

Examples

Example BaseObject Command CompareType S1 S2 F1 F2
If the food I'm holding is in "Spoiled" state Self HandCarriedObjectState Equal Spoiled Spoiled
If the food the Target is holding is in "Garbage" state Target HandCarriedObjectState Equal Garbage Garbage