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[Cond]_HasEnoughCurrencyExchangeCost

Overview

  • Checks whether the object has enough resources to be exchanged.

Parameter

Params Description
BaseObject The object to check the condition for
Command HasEnoughCurrencyExchangeCost
CompareType Equal / NotEqual

Examples

Example BaseObject Command CompareType S1 S2 F1 F2 Prob
If the target object can be exchanged Target HasEnoughCurrencyExchangeCost Equal
If the target object cannot be exchanged Target HasEnoughCurrencyExchangeCost NotEqual
If the Self GameObject can be exchanged Self HasEnoughCurrencyExchangeCost Equal