[Cond]_HasEnoughCurrencyExchangeCost¶
Overview¶
- Checks whether the object has enough resources to be exchanged.
Parameter¶
| Params | Description |
|---|---|
| BaseObject | The object to check the condition for |
| Command | HasEnoughCurrencyExchangeCost |
| CompareType | Equal / NotEqual |
Examples¶
| Example | BaseObject | Command | CompareType | S1 | S2 | F1 | F2 | Prob |
|---|---|---|---|---|---|---|---|---|
| If the target object can be exchanged | Target | HasEnoughCurrencyExchangeCost | Equal | |||||
| If the target object cannot be exchanged | Target | HasEnoughCurrencyExchangeCost | NotEqual | |||||
| If the Self GameObject can be exchanged | Self | HasEnoughCurrencyExchangeCost | Equal |