[Cond]_HasEnoughCurrencyExchangeCost¶
Overview¶
- Checks whether the object has enough resources to be exchanged.
Parameter¶
Params | Description |
---|---|
BaseObject | The object to check the condition for |
Command | HasEnoughCurrencyExchangeCost |
CompareType | Equal / NotEqual |
Examples¶
Example | BaseObject | Command | CompareType | S1 | S2 | F1 | F2 | Prob |
---|---|---|---|---|---|---|---|---|
If the target object can be exchanged | Target | HasEnoughCurrencyExchangeCost | Equal | |||||
If the target object cannot be exchanged | Target | HasEnoughCurrencyExchangeCost | NotEqual | |||||
If the Self GameObject can be exchanged | Self | HasEnoughCurrencyExchangeCost | Equal |