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[Cond]_IsInVehicle

Overview

  • Checks whether the BaseObject is currently inside a vehicle.

Parameter

Params Description
BaseObject The object to check the condition for
Command IsInVehicle
CompareType Comparison type (Equal / NotEqual)

Examples

Example Description BaseObject Command CompareType S1 S2 F1 F2
If my character (Self) is in a vehicle Self IsInVehicle Equal
If my character (Self) is not in a vehicle Self IsInVehicle NotEqual
If the target character is in a vehicle Target IsInVehicle Equal
If the target character is not in a vehicle Target IsInVehicle NotEqual