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[Cond]_IsPlayerFamilyAndFamilyTree

Overview

  • Checks whether the BaseObject lives on the same lot as the currently controlled player character and shares the same bloodline (i.e., belongs to the same family tree).

Parameter

Params Description
BaseObject The object to check the condition for
Command IsPlayerFamilyAndFamilyTree
CompareType Comparison type (Equal / NotEqual only)

Examples

Example Description BaseObject Command CompareType S1 S2 F1 F2 Prob
If I live on the same lot as the player and have a blood relationship Self IsPlayerFamilyAndFamilyTree Equal
If I either do NOT live on the same lot as the player or am NOT blood-related Self IsPlayerFamilyAndFamilyTree NotEqual