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[Cond]_HasCeiling

Overview

  • Condition that checks whether there is a ceiling above the BaseObject’s current position.
  • Works only when the object is inside a lot. If evaluated outside a lot, it will always return as if there is no ceiling.

Parameters

Params Description
BaseObject Object to check the condition on
Command HasCeiling
CompareType Type of comparison (Equal / NotEqual only)
S1 (Unused)

Examples

Example BaseObject Command CompareType S1 S2 F1 F2
If there is a ceiling above the Self character's position Self HasCeiling Equal
If there is no ceiling above the Target's position Target HasCeiling NotEqual