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[Cond]_IsBabyBeingHeld

Overview

  • Checks whether the character is currently holding a baby.

Parameter

Params Description
BaseObject The object to check the condition for
Command IsBabyBeingHeld
CompareType Type of comparison
S1 -
S2 -
F1 -
F2 -

Examples

Example Description BaseObject Command CompareType S1 S2 F1 F2
If Self is not holding a baby Self IsBabyBeingHeld NotEqual -
If Target is holding a baby Target IsBabyBeingHeld Equal -