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[Cond]_ObjectSize

Overview

  • Checks the size of a game object based on either its volume or the sum of its dimensions.

Parameter

Params Description
BaseObject The object to evaluate
Command ObjectSize
CompareType Type of comparison (Equal, Greater, Less, etc.)
S1 Size metric to use:
Volume → x × y × z
SumXYZ → x + y + z
F1 Value to compare against

Examples

Example Description BaseObject Command CompareType S1 S2 F1 F2
If the object's volume is less than 100 Target ObjectSize Less Volume 100
If the object's volume is greater than 30 Target ObjectSize Greater Volume 30
If the sum of the object's x, y, z dimensions is 30 or less Target ObjectSize LessOrEqual SumXYZ 30