[Cond]_ObjectSize¶
Overview¶
- Checks the size of a game object based on either its volume or the sum of its dimensions.
Parameter¶
| Params | Description |
|---|---|
| BaseObject | The object to evaluate |
| Command | ObjectSize |
| CompareType | Type of comparison (Equal, Greater, Less, etc.) |
| S1 | Size metric to use: • Volume → x × y × z• SumXYZ → x + y + z |
| F1 | Value to compare against |
Examples¶
| Example Description | BaseObject | Command | CompareType | S1 | S2 | F1 | F2 |
|---|---|---|---|---|---|---|---|
| If the object's volume is less than 100 | Target | ObjectSize | Less | Volume | 100 | ||
| If the object's volume is greater than 30 | Target | ObjectSize | Greater | Volume | 30 | ||
| If the sum of the object's x, y, z dimensions is 30 or less | Target | ObjectSize | LessOrEqual | SumXYZ | 30 |