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[Cond]_IsSeized

Overview

  • Checks whether the target object is currently in a seized state.

Parameter

Description
BaseObject The object to check the condition for
Command IsSeized
CompareType Must be Equal
S1 If provided, compares the object's state to this value.
If empty, checks if the state is one of the following:
Seizure
WaterCutoff
ElectricityCutoff

Examples

Description BaseObject Command CompareType S1
Is the object in WaterCutoff state? Target IsSeized Equal WaterCutoff
Is the object in a seized-related state? Target IsSeized Equal