[Cond]_IsSeized¶
Overview¶
- Checks whether the target object is currently in a seized state.
Parameter¶
| Description | |
|---|---|
| BaseObject | The object to check the condition for | 
| Command | IsSeized | 
| CompareType | Must be Equal | 
| S1 | If provided, compares the object's state to this value. If empty, checks if the state is one of the following: • Seizure• WaterCutoff• ElectricityCutoff | 
Examples¶
| Description | BaseObject | Command | CompareType | S1 | ||||
|---|---|---|---|---|---|---|---|---|
| Is the object in WaterCutoffstate? | Target | IsSeized | Equal | WaterCutoff | ||||
| Is the object in a seized-related state? | Target | IsSeized | Equal |