[Cond]_IsSeized¶
Overview¶
- Checks whether the target object is currently in a seized state.
Parameter¶
| Description | |
|---|---|
| BaseObject | The object to check the condition for |
| Command | IsSeized |
| CompareType | Must be Equal |
| S1 | If provided, compares the object's state to this value. If empty, checks if the state is one of the following: • Seizure• WaterCutoff• ElectricityCutoff |
Examples¶
| Description | BaseObject | Command | CompareType | S1 | ||||
|---|---|---|---|---|---|---|---|---|
Is the object in WaterCutoff state? |
Target | IsSeized | Equal | WaterCutoff | ||||
| Is the object in a seized-related state? | Target | IsSeized | Equal |