[Cond]_PurchaseSuccessBaseOnPrice
Overview
- Determines whether a purchase is successful based on the object's
Price
.
- When the offered price equals the base price, success chance starts at 50%.
- If the price is closer to the minimum ratio (
F1
), the chance approaches 100%.
- If the price is closer to the maximum ratio (
F2
), the chance approaches 0%.
Example Scenario:
- Object price = 100
- F1
= 0.5 → minimum price = 50
- F2
= 1.5 → maximum price = 150
- If the player offers 50, the success rate is 100%;
if 150, success rate is 0%;
at 100, it's 50%.
Parameter
Parameter |
Description |
BaseObject |
The object to check |
Command |
PurchaseSuccessBaseOnPrice |
F1 |
Minimum price ratio (e.g., 0.5) |
F2 |
Maximum price ratio (e.g., 1.5) |
Examples
Description |
BaseObject |
Command |
CompareType |
F1 |
F2 |
Check if the purchase attempt is successful |
Self |
PurchaseSuccessBaseOnPrice |
Equal |
0.5 |
1.5 |