[Cond]_HasObjectInCraftingSlot¶
Overview¶
- Checks whether there is a craftable object placed in a specific slot of the target object.
Parameter¶
Parameter | Description |
---|---|
BaseObject | The object to check the condition for |
Command | HasObjectInCraftingSlot |
CompareType | Equal / NotEqual |
S1 | Name of the slot |
- If the target object's Blueprint class has a
B1SlotComponent
namedS1
, the slot can be identified by that name. - How to locate the target object's Blueprint class:
- Use the ObjectId from
Object.json
to find theObjectTemplateId
- Use the
ObjectTemplateId
inObjectTemplate.json
to find the corresponding BlueprintAsset
Examples¶
Example Description | BaseObject | Command | CompareType | S1 | S2 |
---|---|---|---|---|---|
Check if the target's CookingSlot contains a CraftingObject | Target | HasObjectInCraftingSlot | Equal | CookingSlot | |
Check if the target's BunsaiSlot does NOT contain a CraftingObject | Target | HasObjectInCraftingSlot | NotEqual | BunsaiSlot | |
Check if the target's BunsaiSlot contains a CraftingObject | Target | HasObjectInCraftingSlot | Equal | BunsaiSlot |