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[Cond]_OwnedVehicleSpawned

Overview

  • Checks whether the BaseObject owns a vehicle that is currently spawned (i.e. present in the world).

Parameter

Params Description
BaseObject The object to check (typically Self/Target)
Command OwnedVehicleSpawned
CompareType Comparison type (Equal / NotEqual)

Examples

Example Description BaseObject Command CompareType S1 S2 F1 F2
If I currently own a spawned vehicle Self OwnedVehicleSpawned Equal
If the target does NOT currently own a spawned vehicle Target OwnedVehicleSpawned NotEqual