Skip to content

[Exec]_VisitWithOccupyTarget

Overview

  • Makes the BaseObject character (Self or Target) visit the other character’s location (S1) and then execute a follow-up script (S2).
  • This command occupies the other character, requiring both to remain at the destination.
  • It behaves similarly to a "Call Here" cooperative action: if either character isn’t spawned, they will be spawned and moved.
  • The interaction will only work if both characters are in an interactive state.
  • If the destination is far, teleportation near the location may occur — but arrival is not instant or guaranteed.

Details

Parameter Description
BaseObject Self or Target — the actor executing the visit
Command VisitWithOccupyTarget
S1 Destination based on the other character: TargetCurrentLocation or TargetResidingSite
S2 Script to execute after both characters arrive. Context:
- Self = BaseObject
- Target = the other character (non-base)

Examples

Example BaseObject Command S1 S2 F1 F2 Prob
Self moves to Target's current location, then runs a relationship-increase script Self VisitWithOccupyTarget TargetCurrentLocation 관계증가 스크립트 id
Self moves to Target's home site, then runs an opportunity card script Self VisitWithOccupyTarget TargetResidingSite 기회카드 스크립트 id
Target moves to Self's home site, then runs an opportunity card script Target VisitWithOccupyTarget TargetResidingSite 기회카드 스크립트 id (inverted context)